> For the complete documentation index, see [llms.txt](https://mirror-networking.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mirror-networking.gitbook.io/docs/manual/components/remote-statistics.md).

# Remote Statistics

Remote Statistics component allows clients to see servernetwork statistics, which shows cpu, tick/framrate, messages sent and received, amongst other data.

Add RemoteStatistics to a players prefab, and the NetworkStatistics to Network Manager.\
Adjust via the inspector, and see script comments for further details.

<figure><img src="/files/zaOtYvOwFtYX8wuHhMn2" alt=""><figcaption><p>Attack to Player Prefab</p></figcaption></figure>

<figure><img src="/files/nGpMc7qCMaKu5UZm5ngP" alt=""><figcaption><p>Attach to NetworkManager</p></figcaption></figure>

<figure><img src="/files/If5CTsfIoNWMZ2hQ3Zh7" alt=""><figcaption><p>Press key set via inspector, then enter password.</p></figcaption></figure>

<figure><img src="/files/LFhv60gOuq6ocCSXxKTa" alt=""><figcaption><p>View server stats remotely.</p></figcaption></figure>
