# Scene + Distance

Combines [Scene](https://mirror-networking.gitbook.io/docs/manual/interest-management/scene) and [Distance](https://mirror-networking.gitbook.io/docs/manual/interest-management/distance) Interest Management.

<div align="left"><figure><img src="https://462154250-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MGmQrf2z6FL0ZpExPAn%2Fuploads%2FXh3D7qSvcDpUGf0tXPFJ%2Fimage.png?alt=media&#x26;token=11942256-4157-4aaf-84e7-721cc9844bb8" alt=""><figcaption><p>Scene Distance Interest Management</p></figcaption></figure></div>

You will need to add Distance Custom Range components to any large, networked objects in the scene, especially an Environment object, terrains, or ground planes that have a pivot in the center of the scene which would be unusually far from the player when they're near the scene edges.
