Mirror Networking
Docs, Guides, FAQ, Templates, Examples, API, and more!
Stop worrying about networking because we do. We needed a networking library that allows us to launch our games and survive the next decade.
Mirror is a high level Networking library for Unity, optimized for ease of use & probability of success.
Compatible with over a dozen low level Transports.
Growing library of Script Templates to make learning and coding easier.
Remote Procedure calls and context control via Attributes.
More than a dozen built in Components.
Five flavors of Interest Management, and you can make your own custom version.
Support for Additive Scenes with Physics Isolation (battle instances, levels, etc.)
Several complete Examples included.
Constant improvements and enhancements every month.
Full time support available in our Discord.
Unity Versions
We will follow Unity's support for LTS releases. Any version beyond those may work, but you're on your own, especially with regard to preview / beta versions.
At the moment, we recommend using Unity 2020 or 2021 LTS releases.
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