public class NewNetworkDiscovery: NetworkDiscoveryBase
protected override void ProcessClientRequest(DiscoveryRequest request, IPEndPoint endpoint)
base.ProcessClientRequest(request, endpoint);
protected override DiscoveryResponse ProcessRequest(DiscoveryRequest request, IPEndPoint endpoint)
// TODO: Create your response and return it
return new DiscoveryResponse();
protected override DiscoveryRequest GetRequest()
return new DiscoveryRequest();
protected override void ProcessResponse(DiscoveryResponse response, IPEndPoint endpoint)
// TODO: a server replied, do something with the response such as invoking a unityevent